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History of MCP server in namespace io.github

io.github.ChiR24/unreal-engine-mcp · Status: active

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Every published change to this entry, most recent first.

Changes
2026-08-16Last changed in the registry (raw): – → 2026-06-05
2026-08-16First listed in the registry (raw): – → 2026-06-05
2026-08-16Registry status message (raw): – → –
2026-08-16Schema version of the raw record (raw): – → https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json
2026-08-16Icon formats (raw): – → –
2026-08-16Environment variable descriptions (raw): – → LOG_LEVEL=Logging level: debug, info, warn, error (default: info) · MCP_AUTOMATION_ALLOW_NON_LOOPBACK=SECURITY: Allow binding to non-loopback addresses (e.g., 0.0.0.0) for LAN access. Only enable if you understand the security implications. (default: false) · MCP_AUTOMATION_CLIENT_MODE=Run as client connecting to UE (false) or server listening for UE (true) (default: false) · MCP_AUTOMATION_HOST=Automation bridge WebSocket host (default: 127.0.0.1). Set to 0.0.0.0 for LAN access (requires MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true) · MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE=Max inbound automation request messages per minute before disconnect (default: 120) · MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE=Max inbound automation bridge messages per minute before disconnect (default: 600) · MCP_AUTOMATION_PORT=Automation bridge WebSocket port (default: 8091) · MCP_AUTOMATION_USE_TLS=Use wss:// for the automation bridge client connection (default: false) · MCP_CONNECTION_TIMEOUT_MS=Connection timeout in milliseconds (default: 5000) · MCP_REQUEST_TIMEOUT_MS=Request timeout in milliseconds (default: 30000) · MCP_ROUTE_STDOUT_LOGS=Route standard output to standard error to avoid protocol corruption (default: true) · UE_EDITOR_EXE=Path to UnrealEditor-Cmd.exe (optional) · UE_PROJECT_PATH=Absolute path to your Unreal .uproject file · UE_SCREENSHOT_DIR=Directory to save screenshots (optional)
2026-08-16Environment variable formats (raw): – → –
2026-08-16Delivery form (raw): – → paket
2026-08-16Remote hosts (raw): – → –
2026-08-16Remote URLs (raw): – → –
2026-08-16Runtime hints (raw): – → –
2026-08-16Package versions (raw): – → 0.5.30
2026-08-16Package identifiers (raw): – → unreal-engine-mcp-server
2026-08-16Repository subfolder (raw): – → –
2026-08-16Repository platform (raw): – → github
2026-08-16Path environment variables (raw): – → –
2026-08-16Required secret headers (raw): – → –
2026-08-06Version: – → 0.5.30
2026-08-06Repository URL listed: – → true
2026-08-06Path argument present: – → false
2026-08-06Execution location: – → local
2026-08-06Credentials required: – → false
2026-08-06Package registries (raw): – → npm
2026-08-06Repository (raw): – → https://github.com/ChiR24/Unreal_mcp.git
2026-08-06Path arguments (raw): – → –
2026-08-06Transports (raw): – → stdio
2026-08-06Required secret variables (raw): – → –
2026-08-06Environment variables (raw): – → LOG_LEVEL, MCP_ROUTE_STDOUT_LOGS, UE_PROJECT_PATH, UE_EDITOR_EXE, UE_SCREENSHOT_DIR, MCP_AUTOMATION_PORT, MCP_AUTOMATION_HOST, MCP_AUTOMATION_ALLOW_NON_LOOPBACK, MCP_AUTOMATION_CLIENT_MODE, MCP_AUTOMATION_USE_TLS, MCP_CONNECTION_TIMEOUT_MS, MCP_REQUEST_TIMEOUT_MS, MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE, MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE

tracevero · https://tracevero.com/en/mcp/io-github-chir24-unreal-engine-mcp/aenderungen