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History of GodotLens

io.github.pzalutski-pixel/godotlens · Registry status: active

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Every published change to this entry, most recent first.

Changes
2026-09-08Connection paths (source structure): – → {"packages":[{"registryType":"npm","identifier":"godotlens-mcp","version":"1.1.1","runtimeHint":"npx","transport":"stdio","environment":[{"name":"GODOT_LSP_HOST","description":"Godot language server host","format":"string","required":false,"secret":false},{"name":"GODOT_LSP_PORT","description":"Godot language server port (the VS Code extension uses 6008)","format":"number","required":false,"secret":false},{"name":"GODOT_DAP_HOST","description":"Godot debug adapter host","format":"string","required":false,"secret":false},{"name":"GODOT_DAP_PORT","description":"Godot debug adapter port, used by the debug_* tools","format":"number","required":false,"secret":false},{"name":"GODOT_BIN","description":"Godot executable, required by scene_* and project_config","format":"string","required":false,"secret":false},{"name":"GODOT_PROJECT_ROOT","description":"Project root; auto-detected by walking up for project.godot","format":"string","required":false,"secret":false},{"name":"GODOT_LSP_TIMEOUT","description":"Seconds to wait for a single LSP response","format":"number","required":false,"secret":false},{"name":"GODOT_DIAGNOSTICS_TIMEOUT","description":"Seconds to wait for diagnostics after a sync","format":"number","required":false,"secret":false},{"name":"GODOT_VERSION","description":"Override Godot capability detection","format":"string","required":false,"secret":false},{"name":"GODOT_FIND_FILE_LIMIT","description":"Max files gdscript_find inspects across the project","format":"number","required":false,"secret":false}],"additional_arguments_declared":false},{"registryType":"pypi","identifier":"godotlens-mcp","version":"1.1.1","runtimeHint":"uvx","transport":"stdio","environment":[{"name":"GODOT_LSP_HOST","description":"Godot language server host","format":"string","required":false,"secret":false},{"name":"GODOT_LSP_PORT","description":"Godot language server port (the VS Code extension uses 6008)","format":"number","required":false,"secret":false},{"name":"GODOT_DAP_HOST","description":"Godot debug adapter host","format":"string","required":false,"secret":false},{"name":"GODOT_DAP_PORT","description":"Godot debug adapter port, used by the debug_* tools","format":"number","required":false,"secret":false},{"name":"GODOT_BIN","description":"Godot executable, required by scene_* and project_config","format":"string","required":false,"secret":false},{"name":"GODOT_PROJECT_ROOT","description":"Project root; auto-detected by walking up for project.godot","format":"string","required":false,"secret":false},{"name":"GODOT_LSP_TIMEOUT","description":"Seconds to wait for a single LSP response","format":"number","required":false,"secret":false},{"name":"GODOT_DIAGNOSTICS_TIMEOUT","description":"Seconds to wait for diagnostics after a sync","format":"number","required":false,"secret":false},{"name":"GODOT_VERSION","description":"Override Godot capability detection","format":"string","required":false,"secret":false},{"name":"GODOT_FIND_FILE_LIMIT","description":"Max files gdscript_find inspects across the project","format":"number","required":false,"secret":false}],"additional_arguments_declared":false}],"remotes":[]}
2026-08-26Description (raw): – → Godot's own view of your GDScript project: navigation, diagnostics, engine API, scene checks
2026-08-16Last changed in the registry (raw): – → 2026-07-27
2026-08-16First listed in the registry (raw): – → 2026-07-27
2026-08-16Registry status message (raw): – → –
2026-08-16Schema version of the raw record (raw): – → https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json
2026-08-16Icon formats (raw): – → –
2026-08-16Environment variable descriptions (raw): – → GODOT_BIN=Godot executable, required by scene_* and project_config · GODOT_DAP_HOST=Godot debug adapter host · GODOT_DAP_PORT=Godot debug adapter port, used by the debug_* tools · GODOT_DIAGNOSTICS_TIMEOUT=Seconds to wait for diagnostics after a sync · GODOT_FIND_FILE_LIMIT=Max files gdscript_find inspects across the project · GODOT_LSP_HOST=Godot language server host · GODOT_LSP_PORT=Godot language server port (the VS Code extension uses 6008) · GODOT_LSP_TIMEOUT=Seconds to wait for a single LSP response · GODOT_PROJECT_ROOT=Project root; auto-detected by walking up for project.godot · GODOT_VERSION=Override Godot capability detection
2026-08-16Environment variable formats (raw): – → number, string
2026-08-16Delivery form (raw): – → package
2026-08-16Remote hosts (raw): – → –
2026-08-16Remote URLs (raw): – → –
2026-08-16Runtime hints (raw): – → npx · uvx
2026-08-16Package versions (raw): – → 1.1.1
2026-08-16Package identifiers (raw): – → godotlens-mcp
2026-08-16Repository subfolder (raw): – → –
2026-08-16Repository platform (raw): – → github
2026-08-16Path environment variables (raw): – → –
2026-08-16Required secret headers (raw): – → –
2026-08-06Declared version: – → 1.1.1
2026-08-06Repository URL listed: – → yes
2026-08-06Path argument present: – → no
2026-08-06Execution location: – → local
2026-08-06Required secrets declared: – → no
2026-08-06Package registries (raw): – → npm, pypi
2026-08-06Repository (raw): – → https://github.com/pzalutski-pixel/godotlens-mcp
2026-08-06Path arguments (raw): – → –
2026-08-06Transports (raw): – → stdio, stdio
2026-08-06Required secret variables (raw): – → –
2026-08-06Environment variables (raw): – → GODOT_LSP_HOST, GODOT_LSP_PORT, GODOT_DAP_HOST, GODOT_DAP_PORT, GODOT_BIN, GODOT_PROJECT_ROOT, GODOT_LSP_TIMEOUT, GODOT_DIAGNOSTICS_TIMEOUT, GODOT_VERSION, GODOT_FIND_FILE_LIMIT, GODOT_LSP_HOST, GODOT_LSP_PORT, GODOT_DAP_HOST, GODOT_DAP_PORT, GODOT_BIN, GODOT_PROJECT_ROOT, GODOT_LSP_TIMEOUT, GODOT_DIAGNOSTICS_TIMEOUT, GODOT_VERSION, GODOT_FIND_FILE_LIMIT

tracevero · https://tracevero.com/mcp/io-github-pzalutski-pixel-godotlens/aenderungen