History of Godot MCP
io.github.satelliteoflove/godot-mcp · Registry status: active
Every published change to this entry, most recent first.
| 2026-09-08 | Connection paths (source structure): – → {"packages":[{"registryType":"npm","identifier":"@satelliteoflove/godot-mcp","version":"4.1.11","runtimeHint":"npx","transport":"stdio","environment":[{"name":"GODOT_HOST","description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","required":false,"secret":false},{"name":"GODOT_MCP_READ_ONLY","description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","required":false,"secret":false}],"additional_arguments_declared":true}],"remotes":[]} |
|---|---|
| 2026-08-28 | Declared version: 4.1.8 → 4.1.11 |
| 2026-08-28 | Package versions (raw): 4.1.8 → 4.1.11 |
| 2026-08-27 | Declared version: 4.1.7 → 4.1.8 |
| 2026-08-27 | Last changed in the registry (raw): 2026-08-26 → 2026-08-27 |
| 2026-08-27 | First listed in the registry (raw): 2026-08-26 → 2026-08-27 |
| 2026-08-27 | Package versions (raw): 4.1.7 → 4.1.8 |
| 2026-08-26 | Declared version: 4.1.0 → 4.1.7 |
| 2026-08-26 | Description (raw): – → Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state. |
| 2026-08-26 | Last changed in the registry (raw): 2026-06-20 → 2026-08-26 |
| 2026-08-26 | First listed in the registry (raw): 2026-06-20 → 2026-08-26 |
| 2026-08-26 | Package versions (raw): 4.1.0 → 4.1.7 |
| 2026-08-16 | Last changed in the registry (raw): – → 2026-06-20 |
| 2026-08-16 | First listed in the registry (raw): – → 2026-06-20 |
| 2026-08-16 | Registry status message (raw): – → – |
| 2026-08-16 | Schema version of the raw record (raw): – → https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json |
| 2026-08-16 | Icon formats (raw): – → – |
| 2026-08-16 | Environment variable descriptions (raw): – → GODOT_HOST=Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset. · GODOT_MCP_READ_ONLY=Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag. |
| 2026-08-16 | Environment variable formats (raw): – → boolean |
| 2026-08-16 | Delivery form (raw): – → package |
| 2026-08-16 | Remote hosts (raw): – → – |
| 2026-08-16 | Remote URLs (raw): – → – |
| 2026-08-16 | Runtime hints (raw): – → npx |
| 2026-08-16 | Package versions (raw): – → 4.1.0 |
| 2026-08-16 | Package identifiers (raw): – → @satelliteoflove/godot-mcp |
| 2026-08-16 | Repository subfolder (raw): – → – |
| 2026-08-16 | Repository platform (raw): – → github |
| 2026-08-16 | Path environment variables (raw): – → – |
| 2026-08-16 | Required secret headers (raw): – → – |
| 2026-08-06 | Declared version: – → 4.1.0 |
| 2026-08-06 | Repository URL listed: – → yes |
| 2026-08-06 | Path argument present: – → no |
| 2026-08-06 | Execution location: – → local |
| 2026-08-06 | Required secrets declared: – → no |
| 2026-08-06 | Package registries (raw): – → npm |
| 2026-08-06 | Repository (raw): – → https://github.com/satelliteoflove/godot-mcp |
| 2026-08-06 | Path arguments (raw): – → – |
| 2026-08-06 | Transports (raw): – → stdio |
| 2026-08-06 | Required secret variables (raw): – → – |
| 2026-08-06 | Environment variables (raw): – → GODOT_HOST, GODOT_MCP_READ_ONLY |
tracevero · https://tracevero.com/mcp/io-github-satelliteoflove-godot-mcp/aenderungen